We are Melonic Games.
What do we do? We build THICK JUICY GAMES!
Want a piece? Join Discord and such!

Our Projects

Our Values

We make games like we as gamers would love them, and so we respect our players time as we value our own.

What does that mean? In a nutshell, we won't allow the design of our games to be bastardized by their monetization model. Never will artificial grind or FOMO coherence you into checking out some cash shop, nor will content you'd traditionally unlock through game progression and side quests be locked behind microtransactions.

You get our games via one-time purchases followed by free content patches driven by community participation, and paid proper game-expansions.

Our Team

  • Holger

    Holger

    Roles:

    • Game Director
    • Game Systems Programmer
  • Sascha

    Sascha

    Roles:

    • Game Artist
    • Game Level Designer
  • Florian

    Florian

    Roles:

    • Game Systems Designer
    • Game Programmer
  • Diana

    Diana

    Roles:

    • Game Music Composer
  • Joachim

    Joachim

    Roles:

    • QA Coordinator
  • You!?

    You!?

    Roles (any):

    • Game Writer
    • Game Marketer
    • Community Manager

And various amazing contractors!